Citizens of Earth

This project was a classic game rendering engine porting work for a client who needed a skilled rendering engineers who can deliver multi-platform 3D engines in under tight deadlines. Quick Facts Client: Eden Industries Publisher: Atlus Type: Game Porting Length: 2 Months Platforms: PS4, Wii U, PS Vita, Nintendo 3DS Background When Eden Industries signed multi-platform deal with Atlus, the founder of Eden Industries, Ryan, quickly realized that he needs a rendering specialist who can port his in-house OpenGL rendering engine to 4 different game consoles.

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